Anyway, with the total flop of NWN2, Dragon Age getting kicked in the head as a platform by making it single player only (Great... so now we have Morrowind 2 instead of NWN's true successor) and the rather epic 1.69 patch for NWn that added 8 new tilsets, tonnes of new music, monster models, and even added working bloody mounts (Suck on that Oblivion) and no replacement for it in the foreseeable future, I think it might be high time to revive the project, especially in light of me solving some of the past logistical issues.
It's an apocalyptic survival horror type setting set upon a dying plane in the Planescape universe. It focuses on the last colony of survivors and pits them in a struggle to reclaim some semblance of a world. However, it's much more than that, the entire system is completely dynamic, from economy to ecology. New outposts are established, controlled and lost by the players own actions, enemy numbers migrate and change depending on how the players behave in those regions, and the overarching plot and setting creates a very exotic worldspace which allows for unusual player character races without looking completely retarded (Good news for the furries then
I have a forum being set up (slowly
[link]









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I dont know much about killing, but for you I'd learn.
I love the Half-Dragon model.
Good luck if you decide to continue your project in NWN.
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"The pain of war cannot exceed the woes of aftermath"
-Led Zeppelin
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With-in the snow, the unsuspected become the target of the fox. For the Fox only wishes to play with their soul...
Kalaness wants da foxes
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Some say I'm crazy, They just don't know that its true!
I can't believe this is the same Ryujin from the computer game I constantly play (NWN).
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An ex-furry, and an ex-anime lover, with a diet consisting of RPGs and FPSs. Constant lover of animals and plants.
Devout believer in specific (specific) supernatural things.
Hater of obnoxious people, flame wars, and incompetent critics. Lover of art.
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ZOMG Free p0rn!!11
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ZOMG Free p0rn!!11
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